Make Games Without Coding in Construct 3 for Beginners
17 Hours
Deal Price$24.99
Suggested Price
$100.00
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Make Games Without Coding in Construct 3 for Beginners
$24.99$100.0075% OFF
136 Lessons (17h)
- Welcome to Construct 3 with John Bura4:23
- 01. Installing Construct 35:0602. Expectations from the Course9:08
- 01. Introduction to Construct 317:5502. Sprites16:0603. Events8:0104. On Start of Layout Every Tick7:1705. Variables6:12Construct 3 Forum
- 01. An Essential Skill to Have5:54
- Test Your Knowledge: Level 1
- 01. Introduction to Functions11:44
- 01. Introduction to For Loops11:1402. Adding For Loops3:4803. Using the Loop Index4:18
- 01. Introduction to Gamepad Controls12:0102. Adding Functions6:5903. Game Axis7:19
- 01. Learn about Touch Controls14:1502. Introduction to Touch Controls6:3803. Adding Specific Controls9:16
- 01. Add Geo Location5:22
- Test Your Knowledge: Level 2
- 01. Learn to Master Construct 3's Pixel Art Engine18:4102. Learn to Make a TileSet14:4603. Create 8x8 Characters15:4704. Create 16x16 Characters15:2105. Create 32x32 Characters18:0706. Learn about Simple Pixel Art Animations11:58
- 00. What are TileMaps?4:1501. Introduction to TileMaps12:3402. Shading9:0703. Adding Spikes7:5704. Adding Variety8:14
- 01. Introduction to Particles7:4702. Making Different Kinds of Particles6:27
- 01. Introduction to Fonts14:3302. Implementing Fonts3:28
- 01. Add Shadows to a Game8:35
- Test Your Knowledge: Level 4
- 01. Introduction to Procedural Games10:29
- 01. How to Build a Procedural Shooter Game6:4602. Starting the Roguelike Game8:2603. Continuing the Logic5:2604. Finalizing the Code9:0005. Code Cleanup5:31Share Your Project
- 01. Build Simple Artificial Intelligence (AI) for Your Game11:2802. Adding the Boss9:0603. Adding the Fade-in Logic8:0704. Adding Projectiles V26:2605. Adding Bounce Logic6:3706. Finalizing the AI8:08
- 01. Couch Co-Op Introduction9:3402. Setting up the Gamepad7:1603. Finishing the Game16:18
- 01. Essential Skills to Manage Projects7:1602. Working with Personnel5:2503. Get in the Habit of Releasing Games4:4304. Learn to Abandon a Project Quickly5:31
- 01. Learn about Finesse8:0502. Polished Does not Mean Complex7:4803. Polish your Game by Reverse Engineering6:2304. Tips and Shortcuts7:00
- Test Your Knowledge: Level 5Level 5 Quiz Solutions
- 01. How to Build a Space Shooter11:5002. Polishing the Game28:02Source Files: Space Shooter
- 01. How to Build a Crate Moving Game6:4102. Adding Sprites to the Game13:0003. Adding the Beginning Game Logic7:0904. Making a Player5:1605. Adding a GUI (Graphical User Interface)9:0506. Setting up Random Events9:1407. Adding Collisions9:0208. Adding a Heads Up Display6:2209. Randomizing the Blocks9:2510. Optimizing the Game4:3611. Finishing Touches9:44Source Files: Crate Moving Game
- 01. How to Build a Survival Shooter8:4202. Creating the Projectile4:0203. Adding Functionality12:2804. Adding Pathfinding11:3605. Finishing Game and Adding Game Over14:11Source Files: Survival Shooter Game
- 01. How to Build a Puzzle Platformer7:4102. Adding the Block Logic9:1003. Adding More Blocks7:4504. Adding Coins6:5705. Making Coins More Robust4:5306. Adding the Reveal5:5707. Adding Particle Effects9:3608. Making our Game More Playable7:01Source Files: Puzzle Platformer Game
- 01. How to Build a Turret Game8:5002. Adding Sprites15:5903. Setting up The turret5:2104. Placing Turrets8:0305. Adding Particles11:2206. Optimizing The Game7:1907. Completing The Game6:41Source Files: Turret Game
- 01. How to Build a Gravity Platformer5:4602. Setting up the Platformer Updated 9:3503. Adding Gravity to Other Objects5:1404. Adding Spikes7:1005. Adding Coins9:0806. Testing the Game9:4007. Finalizing the Game6:13
- 01. How to Build a Mobile Platformer3:5202. Adding Touch Controls3:1303. Adding Collision Boxes5:1504. Testing The Game3:2105. Adding Jump Controls4:4906. Adding in Coins13:5707. Making More Levels7:08Source Files
- 01. How to Build a Mobile Game9:0302. Adding Game Logic9:0603. Mobile Game Conclusion11:18
- 01. How to Build a Car Game9:5402. Streets9:2103. Move To9:1504. Optimizing the Game4:4005. Adding More Cars4:4606. Spawning Different Colors4:5307. Finishing the Game2:59
- 01. How to Build a Platformer for Multiple Screens10:4102. Setting Up the Game7:5203. Adding Keys8:4604. Adding Enemies13:2705. Adding Parallax10:26
- Test Your Knowledge: Level 6
- Intergalactic Zoo
Make Games Without Coding in Construct 3 for Beginners
$24.99$100.0075% OFF
This Epic 6-Level Course Will Take You from Newbie to Pro at Making Your Own Computer Games
MI
Mammoth InteractiveMammoth Interactive
4.2/5 Instructor Rating:
★ ★ ★ ★
★
Mammoth Interactive produces XBOX 360, iPhone, iPad, Android, HTML 5, ad-games, and more. It's owned by top-rated instructor John Bura. Mammoth Interactive recently sold a game to Nickelodeon! John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to number 1 in Apple's app store. In his spare time, John likes to play ultimate Frisbee, cycle, and work out.
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